13. Case 10: Finger-guessing game#

13.1. Purpose#

Use the Smart Coding Kit to create a finger-guessing game

13.3. Software#

MicroSoftmakecode

13.4. Programming#

Step 1#

Set both the variables “i” and “k” as 0 and show the on start icon

Set the wireless group

While pressing button A or/and B, set the variable “k” as the equivalent number and send it to show the icon accordingly

After receiving the data, save the data as variable “i”

../../_images/smart_coding_kit_case_10_02.png

Step 2#

In the Forever block, judge the value of “i” and “k”, if they are not 0, it means both the players give a “fist” The winner will be judged by the comparasion of “i” and “k” Set both the varibles “i” and “k” as 0 and be prepared for the next round

../../_images/smart_coding_kit_case_10_03.png

13.5. Result#

Choose to give a “fist” through button A or/and B, the results will be given accordingly, the winner has a smile face and the loser has a cry face on the micro:bit.

13.6. Exploration#

13.7. FAQ#

13.8. Relevant File#